| A screen grab of the rig reveals all the helper objects that have been used. Although this looks complex each has its purpose and is fairly simple to set up.
In the DVD I cover all the steps that are needed to recreate this rig in the Ogre character or any other type of character. Many scripted solutions are also used to speed up the process and automate some of the steps that are repeated over and over.
This is an unconstrained setup that is best used for characters were you want a very large range of motion. The animator has the ability to shape the face on any axis without reaching limits of morph targets or predefined shapes. |