AU Autodesk University 2013, 2014, 2015, 2016
- Presented 3D Master Classes.
- Voted top rated speaker online and in-class 2014, 2016.
Siggraph 2000, 2001, 2002, 2004, 2006
- Creation of demo content for 3D character & mechanical rigging.
- Presented Master Class presentations on various topics each year.
- Keynote speaker 2004.
NYC 3DS Max User Group 2014
- Key note speaker focusing on Character rigging, mechanical rigging, Max script for tool setup.
EUE End User Event 2013
- Presented two classes, Facial Rigging and Advanced User Interface Creation.
GDG Game Developers Conference 2004
- Presented Master Character Rigging Classes at GDC (Game Developers Conference)
- Key note speaker at Game Developers Conference 2004. Spoke about the future of characters and their rigs in games.