Settings Menu: Option for resetting the whole UI to the default settings.
Wire Colour Group: Set the wire colour of the object or apply only the wire colour.
Use Material Definition Group: Choose if the material will be defined in the material editor, material library or the Auto Material UI.
Naming Group: Add a custom prefix to all materials with the ability to use the objects name as the root.
Material Editor Group: Choose to use the material from the selected slot in the material editor or a specific slot.
Material Library Group: Load the desired material library and choose the material to be used from it.
Basic Parameters: Setup the diffuse, specular and glossiness of the material.
Maps Group: Apply default maps to the material for diffuse, specular and bump. The maps can be turned on in the view port by default if needed.
Options Group:
Auto Apply: When on materials will automatically be applied to objects on creation.
Replace Existing: Will allow for replacing existing material with the default material when the scene or selection method is used for applying the materials.
Instance Material: Will apply one instanced material to all objects.
Add Maps to Existing: Use this if you want to add the default texture maps to existing standard materials.
Apply Group: Apply materials to the scene or a selection of objects manually. |