Arnold Test Rig.

The model was done by Hwasup Song and rigging by Paul Neale

There will be allot more to come on this character as the project moves on. This is work in progress and I don't know when it will be completed.

Modeled in Max 6 originaly Song used the full extent of the poly modeling tools.

Edge loops and rings that follow the contours of the muscle structure allow for a model that deforms with the rig prefectly.

The shape of things to come.

Taking steps towards dynamic muscles.

play the movie
ArnoldArm02.wmv
ArnoldArm03.wmv
ArnoldArm04.wmv
ArnoldArm05.wmv

Reshaping some of the muscles to get a better deformation from the skin. I hope to have more avi's of the skin working in a couple of weeks.

Back muscles and shoulder blade area are going to need allot more work to get the results that I want. This is a good start.

Screen grab of the arm. I'll get back to working on this in a couple of weeks and will post more then.

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